![]() ![]() It's too strong, especially master thief.įixes spirit vision, making it permanent/toggleable. I personally feel some of the talents that get added are WAY overpowered. Seeking opinions/info on this one.ĭivine Talents (More talents added) - PREFERENCE Not really sure what this does, supposedly it adds more crafting recipes but im not sure ive noticed any. +100% damage and +50% to all res unless you die isn't exactly that great "Ĭrafters Kit (Adds more recipes?) - PREFERENCE / ENABLE A certain buff enemies get when their allies die can end up applied to you PERMANENTLY. Don't enable this.Ĭombat Randomiser (Randomised enemy attribs?) - DISABLE I read a lot that this is broken, and doesn't work how it should. ![]() Hagglers (Shared barter and Persuasion)? - DISABLE Good for a first playthrough in my opinion. It's a talent normally, enabling this just gives you a way to talk to animals without wasting a talent. At some points you may run out of res scrolls, making you try to play conservatively and plan more careful.Īnimal Empathy (Talk to animals) - ENABLE I don't use it, simply because it makes res scrolls pointless, and also not recommended for Tactician as it defeats the purpose of a more difficult game. I don't enable it, but that's because its my first playthrough, but i absolutely would consider it, because it's really annoying to get source and feels a bit of a chore.įrom the Ashes (Resurrect party on rest) - PREFERENCE / ENABLE Source Meditation (Gives Source when resting) - PREFERENCE / ENABLE I enable it, figure it's nice to have, even if i don't use it, i might some time. Herb Gardens (Allows seed planting) - PREFERENCE / ENABLE It's just a basic improvement on the cat summon. Nine Lives (Summonable black cat) - ENABLE. Extra AP turns the tides of battle significantly and makes formidable battles really a breeze. The default amount of AP makes you think more carefully and tactically, in my opinion. Not recommended for Tactician unless you want a really easy playthrough. The rest are mostly preference, depending on the balance you want your playthrough to have. If you have any extra info please add, and i might make this a guide and flesh it out a bit more. I figured i'd try to list (based on my knowledge so far as of Act 2) what the ones are and what you should use and avoid. The list of Gift bags i have found that a few are really broken and some are really good, albeit most are preference. In a recent thread i made in steam discussions ![]()
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